Xsi lives with the Vermillion Digital team where they all stay in one place, build models together, and work on various projects. A visual program was used to test out color schemes and eventually they came to the idea of making a full game with that customization at the center, which was especially exciting for these mecha fans since a modern mecha title was hard to find. I was lucky enough to talk about this game’s development for an episode of our podcast, where Xsi laid out lots of minute details that gave me more appreciation for the framework being established while also providing insight to game development in Thailand.Īccording to Xsi, MASS Builder started from their love of mecha model making and painting. MASS Builder is currently in Early Access on Steam and there are regular updates being shared every week or so by Vermillion Digital, a development group based out of Thailand. Builder (hence referred to as simply MASS Builder) which attempts to capture the tinkering of series like Armored Core and combine that with the faster action found in franchises like Gundam. While searching for the most exciting mecha games on PC, I stumbled upon a lot of attention being directed at M.A.S.S. That interest has always stuck with me, but for the last few months, I have been diving deeper and deeper into everything mecha including picking back up my Gunpla model making, watching various Universal Century Gundam shows, and hunting for new games. From there, I became fascinated by the detail-oriented designs of Gundam, particularly Gundam Wing and Mobile Fighter G Gundam. I grew up in the height of mecha invading pop-culture in America, starting my love of these mechanical titans with the combining Zords of Power Rangers.
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